8. Light, dark and high contrast

The Figma file shows S03 in Light Modern (T01) and Dark High Contrast (T02) to verify the token mapping.

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Aspect Behaviour
Detection Body classes vscode-dark, vscode-light, vscode-high-contrast, vscode-high-contrast-light set by VS Code; CSS variables --vscode-* update automatically
Chrome Uses only themeColor() roles, so it follows the theme without code
Canvas overlays The renderer reads computed role colours once per theme change (MutationObserver on body class and style) and repaints
Canvas background Document property of the page (UI-2). If unset, it follows background (editor.background) so a new file matches the theme
Document content Never theme-dependent; a white frame stays white in a dark theme
High contrast Every raised surface, panel, tab and field gets 1 px contrastBorder; focus and selection use contrastActiveBorder at 2 px; hover backgrounds are transparent with a 1 px dashed contrastActiveBorder outline (as VS Code); optionActive becomes transparent with contrastActiveBorder; shadows are removed
Light themes Handles keep white fill with focus stroke; checkerboard uses #FFFFFF / #E5E5E5; avatars keep white letters
Actor colours Same in all themes; HC adds a 1 px contrastBorder around the name tag
Icons Codicons and custom icons are masks, so they follow icon colour in every theme

The Figma file shows S03 in Light Modern (T01) and Dark High Contrast (T02) to verify the token mapping.